XMSF Site    


Extensible Modeling and Simulation Framework (XMSF)

XMSF Partner Investigators     Additional XMSF Researchers    

The XMSF Project is an open collaboration using open standards for Web-based modeling and simulation. XMSF project activities are directed by the XMSF Partner Investigators. In order to achieve long-term stability for XMSF technical development and usage, our efforts include the establishment of open collaboration forums in standards organizations such as the Web3D Consortium and the Simulation Interoperability Standards Organization (SISO).

XMSF Partner Investigators

   Don Brutzman (brutzman at nps.navy.mil) is a computer scientist and Associate Professor working at the Naval Postgraduate School. He holds a B.S.E.E. from the U.S. Naval Academy in 1978, qualified as engineer aboard nuclear submarines, and earned a Ph.D. in Computer Science from the Naval Postgraduate School in 1994. He is chair the Undersea Warfare Academic Group, Technical Director for the Modeling Virtual Environments & Simulation (MOVES) Institute, and investigator in the NPS Center for Autonomous Underwater Vehicle (AUV) Research. His research interests include underwater robotics, real-time 3D computer graphics, artificial intelligence and high-performance networking. He is a member of the Institute of Electrical and Electronic Engineers (IEEE), the Association for Computing Machinery (ACM) Special Interest Group on Graphics (SIGGRAPH) and the American Association for Artificial Intelligence (AAAI). He is a board member of non-profit Sea Lab Monterey Bay, which is designing and building a youth-oriented year-round residential science camp. He is a founding member of the non-profit Web3D Consortium Board of Directors and leads the Extensible 3D (X3D) Working Group for the VRML 200x Specification. He represents Web3D as the Advisory Committee Representative to the World Wide Web Consortium (W3C). He is a retired submarine officer who has conducted testing of advanced-capability underwater equipment. His research work includes the development of underwater robot software, in combination with comprehensive virtual-world modeling of underwater hydrodynamics, sonar and robot hardware response. He organized and led the SIGGRAPH Online 2001 team, designing and developing a huge audio/video/Web/XML information architecture. As MOVES Technical Director for Networked Virtual Environments and 3D Visual Simulation, he currently directs the construction and integration of internetworked physically based models for large-scale virtual environments through development of X3D and the virtual reality transfer protocol (vrtp).

   J. Mark Pullen (mpullen at gmu.edu) is a Professor of Computer Science and Associate Director of the C3I Center at George Mason University, where he heads the Networking and Simulation Laboratory. He holds BSEE and MSEE degrees from West Virginia University, and the Doctor of Science in Computer Science from the George Washington University. He is a licensed Professional Engineer, Fellow of the IEEE, and Fellow of the ACM. Prior to joining the GMU faculty he was an officer in the U.S. Army, in which capacity he served four years on the faculty of the U.S. Military Academy at West Point, New York and seven years at the Defense Advanced Research Projects Agency (DARPA). At DARPA he managed programs in high performance computing, networking, and simulation. Dr. Pullen teaches courses in computer networking and has active research projects in networking for distributed virtual simulation and networked multimedia tools for distributed collaboration and education. Dr. Pullen received the IEEE's Harry Diamond Memorial Award for his work in networking for distributed simulation.

   Katherine L. Morse (morsek at saic.com) is a chief scientist with Science Applications International Corporation in San Diego, CA. For the last six years she has been a member of the Defense Modeling and Simulation Office (DMSO) technical support team for the High Level Architecture (HLA) in which capacity she was responsible for the design of the HLA Data Distribution Management services and has been a member of the HLA benchmark team. Her survey work in the area of interest management is broadly known, as is her work in dynamic multicast grouping for interest management. She is vice chair of the IEEE Simulation Interoperability Standards Committee and served as the vice chair of the IEEE 1516 standards working group for the HLA. Dr. Morse received a B.S. in mathematics (Cum Laude, 1982), B.A. in Russian (Cum Laude, 1983), M.S. in computer science (1986) from the University of Arizona, and M.S. (1996) and Ph.D. (2000) in information and computer science from the University of California, Irvine. Her dissertation topic was multicast grouping algorithms for dynamic Data Distribution Management. Dr. Morse has worked in industry for over 20 years in the areas of compilers, operating systems, neural networks, simulation, speech recognition, image processing, computer security, and engineering process development.

   Andreas Tolk (atolk at odu.edu) is Senior Research Scientist at the Virginia Modeling, Analysis & Simulation Center at Old Dominion University. He has over 10 years of experience in the domain of simulation applications in the military environment. He received his Ph.D. at the end of his military career (German Armed Forces, Army Air Defense Artillery) from the Institute of Applied Systems Science and Operations Research of the University of the Federal Armed Forces in Munich, Germany, for his work on Integration of Means of Artificial Intelligence into Closed Combat Simulation Systems. He also holds a German Diploma (M.S.) in Computer Science. After leaving the German Armed Forces, Dr. Tolk first joint ESG, one of the main German contractors for Command and Control Systems, where he worked as a program manager for Decision Support Tools. Next, he joint IABG, the main supporter of the German DoD concerning military Operations Research, where he worked as Head of Department for Tactical Systems, Technical Advisor for R&D in C4ISR and finally as Vice President for Land Weapon Systems. Dr. Tolk was one of the German industrial experts supporting the development of the NATO Modeling and Simulation Master Plan. He participated in several NATO Studies, Analysis and Simulation (SAS) Activities, such as the development of the NATO Code of Practice for Command and Control Assessment. He is a member of the Simulation Interoperability Standards Organization (SISO) and chairs the C4I forum of the Simulation Interoperability Workshops (SIW) taking place in Orlando in spring and fall each year. He received several awards for his work on interoperability issues, especially integration issues of C4I systems and simulation systems for decision support, training in computer assisted exercises, as well as procurement and acquisition. Dr. Tolk has published over 50 articles and papers, several of them awarded by institutions such as SISO and the Command and Control Research Program (CCRP).

   Michael Zyda (zyda at movesinstitute.org) is Director of the MOVES Institute at the Naval Postgraduate School, Monterey. He is also a Professor in the Department of Computer Science at NPS. Since 1986, he has been the Director of the NPSNET Research Group. He has been at NPS since February of 1984. Professor Zyda's research interests include computer graphics, large-scale, networked 3D virtual environments, agent-based simulation, modeling human and organizational behavior, interactive computer-generated story, computer-generated characters, video production, entertainment/defense collaboration, and modeling and simulation. He is the principal investigator of the America's Army PC game funded by the Assistant Secretary of the Army for Manpower and Reserve Affairs. Professor Zyda was a member of the National Research Council's Committee on "Virtual Reality Research and Development" and is one of the key authors of that report. Professor Zyda was the chair of the National Research Council's Computer Science and Telecommunications Board Committee on "Modeling and Simulation: Linking Entertainment & Defense". From that report, for the Deputy Assistant Secretary of the Army for Research and Technology, Professor Zyda drafted the operating plan and research agenda for the USC Institute for Creative Technologies (ICT). Professor Zyda was a member of the National Research Council Committee on Advanced Engineering Environments. Professor Zyda is also a Senior Editor for Virtual Environments for the MIT Press quarterly PRESENCE, the journal of teleoperation and virtual environments. He is a member of the Editorial Advisory Board of the journal Computers & Graphics. Professor Zyda is also a member of the Technical Advisory Board of the Fraunhofer Center for Research in Computer Graphics, Providence, Rhode Island. He is a Member of the Board of Advisors for the Georgia Institute of Technology Modeling and Simulation Research and Education Center. Professor Zyda has consulted for the White House Office of Science and Technology Policy, the Ministry of Industrial Development Sabah Province, Malaysia, Japan Tech Services Corporation, Tokyo, Hitachi Plant Construction & Engineering, Ohtsuka, SimGraphics Engineering, Pasadena, Silicon Graphics International, Geneva, Nihon Silicon Graphics KK, Advanced Telecommunications Inc., TecMagik, SpiritChannel.com, Muse3d.com, and Paramount Digital Entertainment, among others. He is a speaker with Celebrity Speakers, International. Professor Zyda began his career in Computer Graphics in 1973 as part of an undergraduate research group, the Senses Bureau, at the University of California, San Diego. Professor Zyda received a BA in Bioengineering from the University of California, San Diego in La Jolla in 1976, an MS in Computer Science/Neurocybernetics from the University of Massachusetts, Amherst in 1978 and a D.Sc. in Computer Science from Washington University, St. Louis, Missouri in 1984.

Additional XMSF Researchers

   Curtis Blais (clblais at nps.navy.mil) is a Research Associate at the Naval Postgraduate School in the Modeling, Virtual Environments, and Simulation (MOVES) Institute. His principal research areas at NPS include application of Web-based technologies for application to military modeling and simulation, Web-based 3D graphics for military education and training, and Web-based C4I environments. Prior to coming to NPS, Mr. Blais spent 25 years in software engineering management and development for Navy and Marine Corps command staff training systems and C4I simulations. Mr. Blais has a B.S. and M.S. in Mathematics from the University of Notre Dame, and is a Ph.D. Candidate in MOVES.

   Ryan P. Z. Brunton (bruntonr at saic.com) is a Software Engineer with SAIC. He received his B.S. in Computer Science (2001) from the University of California, San Diego. Prior to completing his B.S. he worked at the MOVES Institute at the Naval Postgraduate School. Mr. Bruntonšs key areas of expertise are modeling & simulation, object-oriented design and development, and the extreme programming methodology.

   Arnold Buss (abuss at nps.navy.mil) is a Research Assistant Professor in the MOVES Institute, Naval Postgraduate School. Previously he was in the Operations Research Department at NPS. He holds a BA from Rutgers University in psychology, as MS from University of Arizona in Systems Engineering, and a Ph.D. from Cornell University in Operations Research. His primary research interest is component-based discrete event simulation modeling. His Simkit package has been the foundation for numerous simulation models and is the simulation engine used by Combat XXI.

   David Drake (drakedavid at saic.com) is a Program Manager with SAIC working in the area of modeling, simulation, and security. Mr. Drake has 23 years as a computer security professional in computer security design, implementation and evaluation at companies including SAIC, Computer Sciences Corporation, and the MITRE Corporation. At SAIC, he was a senior computer scientist and a manager for the Commercial Security Products Research and Development Division. While at the MITRE Corporation, he was lead developer for the Practical Verification System, a formal specification and automated verification. Mr. Drake received a Bachelors degree in mathematics from State University of New York at Buffalo and did graduate studies there in artificial intelligence. Mr. Drake received additional computer science training at Stanford Research Institute in California, Northeastern University, and Wang Institute in Massachusetts. He has published articles and given speeches on security and risk assessment topics and has a patent pending on the process for enterprise-wide intrusion detection.

   Steven Fouskarinis (STEVEN.FOUSKARINIS at saic.com) is a Software Manager who brings with him nearly a decade of software development experience. He has been involved in XML development since late 1999. For Bidland - a now defunct online auction site - he was responsible for the AuctionGateway product, one of three products the company offered. This was a B2B XML-based web service (implemented as a servlet utilizing Java, C++ and PERL modules) that allowed for high volume throughput of auction items from sellers and aggregators. For SAIC he has developed memory-lightweight XML adapters that allow legacy systems to interoperate over disparate platforms. For performance considerations these adapters were developed using the SAX API, some of the more advances features of XML Schema, and implemented in C++. Earlier at SAIC, he was one of a handful of people responsible for conceiving and realizing the core product foundation of the SAIC Mission Planning Systems (MPSs). The evolution of the core product has taken several years and over 100,000 lines of code. Today these MPSs are developed by customizing and extending that core product. Further, Steven has also been responsible for overseeing the in-country delivery and acceptance of these systems. His managerial expertise lies in the fixed price arena, both commercial and military, in the US and in Australia. Steven holds a B.Sc. majoring in Computer Science and a BE (Electrical), both from the University of Sydney, Australia.

   Andrzej Kapolka (akapolk at nps.navy.mil) is a Research Associate at the Naval Postgraduate School MOVES Institute, where he has worked since March of 2001. His research interests include networked virtual environments, interactive graphics, and component-based software development. As a student intern at NPS, he worked on the NPSNET-IV and Bamboo virtual environment platforms, and he is now involved in the design and development of the NPSNET-V architecture. He received a BS in Computer Science from the University of California, Santa Cruz, in 2000.

   Don McGregor (mcgredo at nps.navy.mil) earned a bachelor's and Master's degree in Industrial Engineering from Oregon State University, graduating with honors. His thesis involved discrete event simulation using graphical programming tools. He has worked in weapons-quality evaluation for the HARM and Harpoon missiles, and worked for a startup relational-database tools company. His current research interests include networked virtual worlds, large-scale multicast, wireless networking, and emerging standards for web services and e-commerce.

   Dennis Moen (dennis.moen at lmco.com) is a senior technical staff member at Lockheed Martin Corporation working as a leader in survivable network architectures and design. He received a Bachelor of Science degree in engineering from the United States Military Academy and a Master of Science degree in electrical engineering from the University of Arizona. He is a licensed Professional Engineer, and is pursuing a Ph.D in Information Technology at George Mason University (GMU). His research interests are network performance modeling and adaptive Internet protocols.

   Mark Phillips (mphillip at odu.edu) is a senior research scientist (electrical engineering) and the VMASC Battle laboratory Director at Old Dominion University. With over 22 years miltary experience he has spent the past eight years working in the combat simulation and training systems community. In 2001 he took on the role of the lead integration engineer for the Joint Battle-Space Environment (JBE), a USJFCOM initiative to protoype the future of joint live virtual and constructive environments. In 2002 he worked on the Millennium Challenge 02 exercise as part of the range integration team to link the western ranges and provide a variety of data feeds into the USJFCOM. At present he advises as part of the Joint National Training Capability Initiative as well as continuing study in the Graduate programs at Old Dominion University. His research work is focused on better ways to support distributed virtual environments through synchronous and asychronous collaboration, hence the battle laboratory evolution.

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(9 March 2004) (official disclaimer)