All Posts Tagged Tag: ‘US Army’

MORS Wargaming Community of Practice: Webinar 20 April 2016

The speaker on Wednesday 20 April 2016 at 0830-1000 Pacific will be Dan Mahoney discussing the C-WAM adjudication approach. Dan Mahoney is a senior campaign analyst at US Army CAA and has developed and applied C-WAM within a wide wargame audience over the past years. Slides are available here: MORS Wargame CoP Brief (20 APR 16). Please use the following …

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Army researchers use simulations to make better bullets

by Mark Pomerleau, Defense Systems, May 28, 2015 “Defense Department researchers keep finding more uses for computer modeling and simulation, as computing power increases while its costs come down. In one of the most recent examples, mechanical engineers and technologists have increased the effectiveness of rifle ammunition through computer-based analysis and simulations. Computer models leveraged statistical, physical and probabilistic data …

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Cyber Security and Information Systems Analysis Center (CSIAC)

See https://www.csiac.org for some interesting resource materials, especially the journals page at: https://www.csiac.org/resources/journals/home. March edition of the CSIAC Journal is available here: https://www.csiac.org/journal/applying-modeling-simulation-defense. For example, there are articles in this edition on “Sensor Life Cycle Acquisition and Training with Modeling & Simulation” and “How Does an Analyst Select M&S to Support the Entire DoD Acquisition Lifecycle Process?”.

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How virtual reality helps treat soldiers with PTSD

by Mark Pomerleau, Defense Systems, March 13, 2015 “Part of the treatment for soldier suffering from Post-Traumatic Stress Disorder is getting them to relive their traumatic experience in order to help them process the negative feelings associated with it. To help, the Army has turned to Virtual Reality Exposure Therapy, which uses immersive simulations to help treat PTSD and other …

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Budget requests reveal military’s R&D priorities

by Mark Pomerleau, Defense Systems, Feb 5, 2015 “Parsing through budget requests can be a great way to gain insight into the future of the military. It demonstrates where the service’s priorities are, especially in today’s climate of sequestration and budget constraints. When funding is tight, the military must choose what they feel is most important. …” For the full …

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US Army Initiatives in Virtual Simulation and Live-Fire Digital Ranges

Army’s virtual model shows how new tech affects tactical networks — http://defensesystems.com/articles/2014/10/15/cerdec-modesta-modeling–tactical-networks.aspx?s=ds_221014 Army adds air support to live-fire digital range training — http://defensesystems.com/articles/2014/10/14/army-lockheed-dagir-live-fire-training.aspx?s=ds_221014

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How virtual reality helps improve weapons quickly, cheaply

by Joey Cheng, June 18, 2014 Defense Systems “Small-arms weapon design isn’t easy — significant time and money has to be invested in order to upgrade and modify weapons. A large portion of that investment goes toward testing the new weapons, making sure that they are optimized for performance and usability. In order to reduce development times, engineers at the …

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Army wants simulations that don’t make soldiers sick

By Kevin McCaney, May 21, 2014 The military use of more sophisticated simulators as part of training is bringing to light an unfortunate side effect: Working in a virtual environment with a head-mounted display can make some soldiers feel sick. The condition, called simulator sickness, isn’t new; it’s been known for as long as there have been immersive environments and …

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DefenseSystems: Army researchers unearth next-gen construction simulations

By Kevin McCaney, May 27, 2014 The military, known for making use of virtual environments for everything from flight simulations to combat scenarios, also applies simulation in other areas, such as construction, where Army researchers are developing the next generation of virtual tools. The Army’s Research, Development and Engineering Command, or RDECOM, is pouring advances in dynamic-terrain research into virtual …

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‘Live Synthetic’ goes for the next level in simulation

The Army, like the other military services, has long made simulations a part of training. They save money—a simulated cockpit costs less to “fly” than an actual jet—and have proved effective. They take the form of anything from systems that teach how to operate a Bradley Fighting Vehicle to computer-generated battle scenes with unpredictable enemies. And if they could all …

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