Visual Simulation and Game-Based Technology

The Visual Simulation and Game Tech Team integrates visualization and game technology into research projects. Our experience in the commercial game and simulation industry makes adding visuals and simulations to your project a viable option.

Team Strengths
With over 10 years of project development, we have amassed experience with various computer technology. No project is too big or too small.

  • Real-time Rendering
  • 3D Character and Model Creation
  • User Interface Design
  • Modeling and Simulation
  • Data Visualization
  • Cross Platform Development
  • Game Design
  • Software Engineer and Architecture
Professional Results
Since 2001, we have provided the MOVES Institute professional, research-oriented applications. This is accomplished by utilizing industry standard practices.

  • Task Tracking – Ensuring each task is tracked from conception to completion
  • Revision Control – Allows for tracking changes and provides a backup mechanism
  • Continuous Integration Server – Provides quick feedback to the developer when changes are committed
  • Unit Testing – Ensures the project is working as expected
  • Agile Development – Distributes the project soon and often, allows for flexible response to requirement changes
Known Technology

Every project has it’s own requirements and deserves the best tool for the job. Open Source software is leveraged when possible to keep the software low-cost and vendor-neutral.

”Delta3D
”Unity
”Unreal
”Open
”Open
”Character
”OpenAL”
”Qt”
”OpenGL”
”JSAF”
”OneSAF”
”CombatXXI”
”C/C++”
”Python”
”C#”
”Objective
”XML
”VBS2
”HTML5″
”Javascript”
”jQuery”
”NodeJS”
”PHP”

Contact

Erik Johnson

Contact Erik for more information the team, the projects we’ve worked on, or for future collaboration!