MV-4473 Virtual World & Simulation Systems Syllabus


Course Description

MV-4473 Virtual Worlds and Simulation Systems (3-2). This course covers the design and implementation of real-time, visual simulation systems for animating and interacting with virtual environments. The course pays special attention to practical issues involving performance/realism tradeoffs; experience with computer/human interaction, especially novel input devices and paradigms; and simulating kinematic and dynamic behaviors in real-time.

Co-requisite: MV-4202 (Computer Graphics)

Other Books of Interest

Course Objectives

Course Outline

Course Notes

The slides used in the course are available at:
http://www.movesinstiute.org/~mcdowell/mv4473/notes.html

From within the NPS firewall, you can access them faster from the //airborne/temp/MV-4473 directory.

Course Requirements

Participation.   This is a seminar class; therefore, participation is a major factor in grading.  Absence, tardiness, and an inability to discuss assigned readings equates to a lack of participation.   Therefore, if you are going to miss class for any valid reason, please let me know ahead of time, especially if you are going on travel.

Presentations. Students will make an in-class presentation based on readings and independent research on an assigned topic.  The presentation will consist of two parts, a lecture and an HTML website, which will count equally in the grading.  Further information on the presentations can be found at http://www.movesinstitute.org/~mcdowell/mv4473/presentation.html

Final Exam.  There will be a final exam administered during the eleventh week. The exam will be a cumulative test, with a focus on essay questions.  The intent of the exam is for the student to demonstrate familiarity with:

Grading.  The grades will be assigned as follows:
    Exam: 33%  Presentation/HTML: 33%  Participation:  34%.

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Last updated on 06 July 2002