MV-4473 Virtual World & Simulation Systems Syllabus
Course Description
MV-4473 Virtual Worlds and Simulation Systems (3-2). This course covers the design and implementation of real-time, visual simulation systems for animating and interacting with virtual environments. The course pays special attention to practical issues involving performance/realism tradeoffs; experience with computer/human interaction, especially novel input devices and paradigms; and simulating kinematic and dynamic behaviors in real-time.
Co-requisite: MV-4202 (Computer Graphics)Other Books of Interest
- Neuromancer, 1985, William Gibson
- A Science Fiction novel from which much of today's terminology arises. A "must read" for anyone in the business of VE's or the internet.
- Snow Crash, 1991, Neal Stephenson
- The comments for Neuromancer apply to Snow Crash as well.
- Essential Virtual Reality Fast, John Vince, Springer-Verlag Press, ISBN 1-85233-012-0
- Covers many of the technologies of VR.
- National Research Council report: "Virtual Reality: Scientific and Technological Challenges"
- An overview by Mike Zyda, who was a member of the committee which wrote the report.
- The book is available from the National Academy Press (ISBN 0-309-05135-5)
- An online version is available here.
Course Objectives
Course Outline
Course Notes
The slides used in the course are available at:
http://www.movesinstiute.org/~mcdowell/mv4473/notes.html
From within the NPS firewall, you can access them faster from the //airborne/temp/MV-4473 directory.Course Requirements
Participation. This is a seminar class; therefore, participation is a major factor in grading. Absence, tardiness, and an inability to discuss assigned readings equates to a lack of participation. Therefore, if you are going to miss class for any valid reason, please let me know ahead of time, especially if you are going on travel.Presentations. Students will make an in-class presentation based on readings and independent research on an assigned topic. The presentation will consist of two parts, a lecture and an HTML website, which will count equally in the grading. Further information on the presentations can be found at http://www.movesinstitute.org/~mcdowell/mv4473/presentation.html
Final Exam. There will be a final exam administered during the eleventh week. The exam will be a cumulative test, with a focus on essay questions. The intent of the exam is for the student to demonstrate familiarity with:
- major virtual environment systems
- major software and hardware components for virtual environment systems
- the state of the art in virtual environment technology
- benefits and hindrances of various virtual environment design approaches
Grading. The grades will be assigned as follows:
Exam: 33% Presentation/HTML: 33% Participation: 34%.Return to Perry McDowell's Home Page
Last updated on 06 July 2002