These tutorial labs build upon one another to provide experience working with certain aspects of the OpenGL API. They are designed to be run on a PC and compiled using Visual C++ 6.0.
Lab One: Running and Compiling OpenGL on a PC using Visual C++ 6.0
Lab Two: Drawing Geometric Primitives
Lab Three: Modeling Transformations
Lab Four: Viewing Transformations
Lab Five: Display Lists, Projection/Viewport Transformations and Windows Screen Fonts
Lab Six: Selection
The last three labs are being revised for the Winter 2003 Quarter and will be posted when available.
This short tutorial provides guidance in setting up a PC to run OpenGL under GLUT.
01/28/2003