MV 3202: Computer Graphics

Summer 2005

Project Presentation schedule

Course Description

An introduction to the principles of the hardware and the software used in the production of computer generated images. The objective of this course is to instruct students in 3D graphics programming. Topics include graphics programming in a windows environment using GLUT, basic rendering and color, transformations, selection, lighting, textures, fog, and hidden surface elimination. During the course, students will design and implement a project involving 3D graphics. The course is intended for students who are proficient in the development of software systems.
PREREQUISITES: CS3902 or CS3771

Lecture and Lab

Session 1:
Lecture: MTW 1100-1200, ME-275
Lab: F 1000-1200, ME-275

Session 2:
Lecture: MTW 1400-1500, ME-275
Lab: F 1400-1600, ME-275

Reading Assignments

By "reading assignment" I mean: please read this material - no turn-in is required. Unless otherwise noted, all assignments have to be completed before class on the respective day. They all refer to the redbook. Perry McDowell wrote up some additional documents that closely follow the redbook content - please use them freely.

Homework Assignments

Slides

All slides are here: \\falcon\MV3202$ (local access only)

Books and Links

Instructor

Mathias Kölsch, Assistant Professor, Computer Science Department

Office hours: whenever I'm in the office, or by email appointment.
Questions? Please don't hesitate to contact me!